Battles

Revolution in the factory!

The ducks inside the factory have lost their minds. That is the reason why they throw objects at each other. This is the premise for all battle arenas. It is implied that the ducks themselves have created the battle system which takes place in the game. In order for players to truly rise to the top, they have to master the battle system.

The battle system is not complicated. Ducks can throw a variety of different items at each other during battle. They can also combine various combat strategies with powerful abilities.

The ducks will also need to focus on deflecting or blocking attacks. For this, the ducks have a fortification. They use this fortification as a base for all attacks. Better fortifications will be able to withstand more punishment and give the user a greater chance to win the battle.

The fortifications will be made of several structures that increase the stats of the ducks. Better fortifications will also launch attacks at a higher power and be more effective. The player that breaks their opponent's structure first, will win the battle. As stated before, the winner will earn points and random rewards for victories.

The random rewards include eggs, candies, items, skills, fortifications, etc... You will not receive these rewards if you fail to win the battle.

The battle system comprises three essential elements: Ducks, fortifications and items/skills.

1 v 1 Battle Arena (Solo Play):

Players can play a solo game by challenging each other in a 1 v 1 competitive game. The users are expected to create a solid combat strategy with a variety of attack combinations and customization skills. This mode is useful for people that wish to rank up and increase the level of your fortification. Take your duck to glory and prove your ability as a warrior!

PVE

The PVE system allows the player to confront waves of enemies, each wave presenting its own challenge. As you level up, it will require different combat strategies. Additionally, you can complete daily missions in this mode and earn fantastic rewards.

Aiming:

Players are eager to face an aiming system in their matches. They have the freedom to choose where to direct their projectiles. Depending on the situation, they can target the enemy's fortification, objects thrown by the enemy, or enemy summons, both terrestrial and aerial. This strategy proves to be the most effective attack for safeguarding and defending your territory.

Object precision:

All the objects have their precision. It means each object got a different way of attacking and landing. For example, shooting a missile will be more accurate, which goes straight where you aim, but when you throw a chicken, it will have some height fall and land lower than where you were aiming at your screen.

Attack blocking:

When the enemy fires, the opposing player can try to shoot at the object fired by the enemy player to block or deflect it from its trajectory.

*It only works if the levels of the object fired by the enemy are equal or lower.

*The object cannot be blocked if it is of a higher level than the opponent.

Limited battle time:

Players will have a time limit to inflict damage on their opponent. When this time expires, the player who has inflicted more damage on his opponent will win, and the player with fewer health points will lose. They will have extra time to continue the fight in case of a tie.

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